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Course Information

CPSC 6160 - 2-D Game Engine Construction

Institution:
Clemson University
Subject:
Computer Science
Description:
Introduction to tools and techniques necessary to build 2-D games. Techniques draw from subject areas such as software engineering, algorithms, and artificial intelligence. Students employ techniques such as sprite animation, parallax scrolling, sound, AI incorporated into game sprites, and the construction of a game shell. Students are expected to have completed coursework in data structures before enrolling in this course.
Credits:
3.00
Credit Hours:
Prerequisites:
Corequisites:
Exclusions:
Level:
Instructional Type:
Lecture
Notes:
Additional Information:
Historical Version(s):
Institution Website:
Phone Number:
(864) 656-4636
Regional Accreditation:
Southern Association of Colleges and Schools
Calendar System:
Semester

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